This title is rife with unconvincing voice-over work. To clarify, as cursing is often flavoring intended to communicate intense passion behind a message, it will often quite sound out of place if delivered in a less-than-convincing manner. The voice-overs are a weak point: a lot of sound and fury, and a tremendous amount of what feels like unnecessary adult language. You won’t find yourself whistling anything here, but it certainly serves to establish the setting in a clear manner. Relic’s authenticity shines through here. The ambient work and sound effects are absolutely top-notch, and are well-achieved from a technical standpoint. They serve in no way to prop up an already-generic narrative with cardboard cutout characters. They are clumsy, grainy, poorly animated, and are at times downright ugly. The cutscenes peppered throughout the title seem to have received the least attention. I often found myself having to scroll around just to the see the scope of one skirmish, and that’s not something I want to add to the list of things to think about in the middle of a combat. The user interface in-game is quite large, frustratingly so for a title that seems so stingy about field-of-view. On the other hand, the animations of the infantry are incredibly stiff, and many of the units float across the terrain in a very jarring way, all the more so for how polished the rest of the visual work is. The unit models are hyper-realistic, and it’s hard to beat the level of reaction in their environments. The battlefields in both of its big RTS franchises feature wildly diverse settings, and incredibly intricate environments, with little of the perfectly symmetrical layouts found in many genre staples. It’s hard to beat the level of detail achieved by any of Relic’s games. Rising from the ashes of now-defunct THQ, Relic Games has delivered another satisfying and unique experience, set in the chaos and destruction of the Russian Front of World War II. Company of Heroes 2 is the long-awaited continuation of one of the most consistently well-received Real-Time-Strategy franchises on the market.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |